boxlocks: (pic#9703453)
clock box mods. ([personal profile] boxlocks) wrote2015-04-20 09:26 pm

faq

what is this?

A center for ants!? No, uh. A non-judgemental place for a small group of people to write shippy bullshit and panfandom nonsense together. We would classify the game as slice of life jamjar with exploration and psychological horror elements. Events are usually focused on cross-canon CR building and temporary status effects.

The setting itself is called the Clock Box. It's a sentient nexus that wants you to kiss. Further details on it are here.

If you'd like to check out what it all looks like in action, the comms are syndicated here.


how do i join?

Currently, you'll need to get a current player to the invitations page with your name so we know you have been invited. Please don't put pressure on current players by hassling them for an invite, though certainly express your interest!

AS OF OCTOBER 2016 WE ALSO HAVE A MOD INVITE SYSTEM: Players who accumulate 10 comments on the Test Drive Meme may PM the mods with proofs to receive an invitation to the game. Simply send your name and your links to the relevant threads.

DECEMBER'S TEST DRIVE MEME



Then you're free to reserve and apply as usual.


who can i app?

We require all canons to have been published by a reputable (non-vanity) publisher in one form or another, that has been available in English for at least one week. All players must have watched/read/played their canon.

We require all characters to stand alone as well-rounded human beings without relying on excessive headcanon or guesswork.

While we allow players to app two characters from the same canon, we will be very reluctant to accept an app for a character who canonically has several points of overlapping significant CR with a character you already play (unless you declare intent to drop one to app the other). This will also depend strongly on the player's activity history, particularly cross-canon.

In order to make sure no one canon dominates the game, we currently have a cap of 20 characters from the same franchise. Casts at or nearing this cap will be listed on the application page.

We do accept:
• CRAU, that is, characters apping in with history from a previous game, including characters AUed into the game setting.
• Canon AU, such as the alternate version of Spock created by the Star Trek reboot, or the Tony Stark from the comics in addition to the MCU version, or both Sherlock and Elementary versions of a character, etc. However we advise applicants considering an AU version of a character already in the game discuss it with the player in advance.
• Original Characters! We have a page with more information on OCs and their standards and requirements here.

We do not accept:
• Player-created AU versions such as Rule 63s or using fan fiction as canon.
• Multiples of a character from the same canon. While having both a Clint Barton from MCU and 616 would be acceptable, having two MCU Clints, one a CRAU, would not be.
• Characters whose canon is a religious text (Jesus Christ from Saint Young Men is appable, Jesus Christ from the King James Bible is not.)
• Characters whose sole canon is real world history or myth (Things like Arthur from BBC's Merlin or Iskandier from Fate/ is fine.)
• Celebrities or other real life people.

Please ask if you're unsure!

what about very minor canon characters?

Any canon character that requires excessive extrapolation/headcanon to determine their personality and history will not be accepted.

Because the ratio of 'screen time' to canon information is highly subjective, we will need to determine the viability of a minor character on a case by case basis. As a generalization, if the character you're interested in needs 50% or more of their information devised by you (as opposed to explicitly being stated or shown in canon) in order to seem like a three-dimensional character, you may expect the mods to be critical of your application.

If you have any questions or doubts about how your intended character would qualify, please PM the mods. We are happy to help!



where do i post?

Posts for character interacting in the game setting go in the main community, [community profile] clockbox, using this format.

Characters using the devices can post to the social network app, [community profile] lockbox, and put an IC inbox in their journal for one-on-one calls, texts and video functionality.

All comments to these two main comms or on IC inboxes that use the Clock Box html will count for AC.


what's ac like?

Formal AC is just a monthly check-in, failing to reply with a regular heads-up that you still want to play your character will get you swept.

There is no initial penalty for accidentally idling out but if it is consistent we may refuse your reapplication, so use the drop post when possible! Three+ months of absence in the game through hiatus, idles, lack of OOC participation and no activity in their character's community tags will result in us giving a player a monthly activity requirement to stay in the game.

To encourage gameplay, however, posts and comments can be tallied up and handed in at check-in times, and turned into points. These can be spent on rewards at the requests page at any time. Rewards include IC advantages such as items from home or temporary powers, as well as OOC advantages such as a role in a mod-run plot or game invites, and we're always open to suggestions.


why is my character here?

A sentient entity of infinite cosmic power has collected them. The Clock collects abandoned places and facsimiles of other worlds and within these spaces it will grant everything your characters' hearts desire.

Check the setting page ways for more information on the Clock, and the ways your character might have arrived in the game.


drops, hiatus, or canon updates?

Your character can choose to go home if they're able to find their way back to the right door, so dropped characters are considered to have returned to their worlds (or maybe wandered off into someone else's).

This mechanic can be used to canon-update, and can also be used to explain re-applications. Being temporarily lost could also be a good way to hiatus if you'd rather not autopilot. If you can't make a check-in, or you just want a place to let people know you can't get to tags, use the drops/hiatus page to take a hiatus.

Alternatively, a drop could mean this version of your character has died. Death is permanent. A dead character cannot be reapped with memories of the Clock.

We don't require any notification for a canon update, or for your character to have been gone a specific length of time, but we do ask that if their powers change significantly away from what they were when you apped, and you think they may now violate the power limits, you come and talk to us about it.


my character has no desires, terrible desires, or i don't want the setting to shift to their desires, is that okay?

That's fine, as long as you're comfortable with it — sometimes it's fun to inconvenience your characters.

If it's inconveniencing you, the player, however, feel free to take advantage of the fact that the Clock Box has a bit of a mind of its own. It may try to "help" characters regardless of what they want. It's also chaotic and may be incorrect or imperfect in the way it tries to give characters what they crave.

The Clock automatically makes sure that any being it takes into itself is incapable of destroying it (or ruining its fun), so as specified on the application page, some abilities may have to be nerfed, and some desires won't be answered. Powers will not be able to break, teleport or phase through the walls of each location, and area effects (such as noise, explosions, vibrations, weather) will be limited to the boundaries of the location. We often work with our players before acceptance to help revise or adjust powers, so don't worry if you're not sure.

The Clock is sentient, so if your character has telepathy, technopathy, or any other similar sensitivities you may want to come and talk to us for more information.

The Clock will never grant powers that wouldn't have been naturally accepted into the game.

It won't always be guaranteed to take characters where they want to go (this is so the mechanic of being lost and apart from everyone else is possible) but thinking about a location or person might sometimes work.

It won't create brand new areas for them (that is, if the character imagines a palace, they will not immediately find that palace sprung forth from their imagination) but it may lead them to similar areas. Most of the Clock locations are places that already exist. If you want to purchase a location from canon that is available as an activity reward.

It can't create life or bring people back from the dead. There are no NPCs living in its bounds that the player characters know of. Plenty of places show signs of previous habitation. It does seem to have a fair amount of non-sentient life within its bounds, though, from bees to trees to bacteria to elephant colonies.

It won't bring people from home just because the character wants to see them (however it might bring pets, which can be bought on the activity rewards page.)

It is unable to injure or kill its inhabitants. It may provide the knife your character wants to fight with, but it won't stab their opponent for them.

It is unable to forcibly control its inhabitants, so it can't force people to fall in love or do something they wouldn't normally.

There's an item request page for a reason, so feel free to drop us a line if you're unsure. And there are plenty of other characters in the game who can influence the surroundings for you, why not hit them up?


how big are locations? what defines an "area"?

All areas are one space, though we'll allow an occasional additional attachment or two (bathrooms, closets, a hidden passage, a laboratory viewing room, a cinema projector room, a bar's back room, etc.) Mostly, though, if there's a door it's going to lead to a new area in the clock, which is why the rooms found in houses tend to be found individually rather than clustered together like a house would normally be.

Within that limitation, an "area" is anything; indoors, outdoors, a sitting room, a beach, a bar, a park, a church, an industrial kitchen, a screaming void, an underwater city. It can be infinitely expansive and require your character to look for an unexpected door, or it can be a closet.

The Clock will do its best to protect fragile inhabitant bodies: open a door to Mars, and you might find yourself in a spacesuit, or a door filled with a shimmering water surface might have scuba gear next to it.

Anything that happens within an area is limited to that area. If the air is poison, for instance, the gas will not spread out the open doorway. An underwater city will not spill water through the doorway. Superpowers such as earthquakes or explosions will be contained in one area, and the same goes for sound.

Unless it is specified otherwise, an area can be assumed to obey the laws of physics and changes made to an area will remain in place whether or not anyone is in it. This includes leaving items behind, destroying or damaging parts of the area, etc. If you make major changes that others would notice it might be wise to post to the OOC community and/or reply to the location comment on the Settings page with details.


what kind of plot is there?

For now, the plot will primarily revolve around trope-based scenarios and slice of life, as well as any plot generated specifically by the players.

While there is not really an overarching mod plot, the origin and purpose of the Clock itself is a solvable mystery. Mod-run events tend to focus on CR building, using player match-ups. There are also seasonal events for mingling, and a monthly "intro log".

If you have an idea for a plot but couldn't run it using your characters, drop us a line here on this page. We are willing to allow active players to temporarily bring in NPCs for the duration of running a plot (such as a villain for PCs to kill or someone with love potion superpowers.)

Also give a yell if you need direction of any kind!


where does my character live?

Anywhere you want!

From the beds of an abandoned hospital to the branches of a tall tree, characters are welcome to use whatever is around them in order to live. We love to see innovation and creativity in this area and encourage you to chat with other players for inspiration.

You can handwave a character having all their basic necessities or you can play up the survival aspect as characters wander. If you prefer psychological horror, being lost or trapped and having little control over the surroundings is a strong underpinning theme of the game.

The more a location is used, the more "reoccuring" it becomes for other characters to stumble upon (which is the in-game explanation for people being more likely to use locations listed on the location page as a setting.)

Some characters have purchased canon locations from home, or their own apartments to use as a home base, so there is a developing set of locked or regularly inhabited places. These can be found in the locations list.


is this a sex game? do i have to write out smut?

No. If you and your thread partner want to handwave or fade to black rather than get explicit, for whatever reason, that's cool. We're not going to chase you down and make you describe some orgasming genitalia to stay in the game.

That said, this is a sex-positive game, designed to allow people plenty of room to play around with shipping tropes. There will be sexual content. If you're squeamish about fictional characters getting down and dirty, this really probably isn't the game for you. We expect every player to respect every other player's kinks and ship preferences, as well as abiding by the rules.


my character isn't a normal human! they're a —

So long as they can't break the setting (by reality manipulation, magically teleporting everyone home, for instance, or by being too big to fit through the door) then we are fine with them. However if you’re apping a character with abilities powerful enough to break the setting, or who are physically incompatible with a regular environment, you will need to consider adapting them and there is a section in the application for those changes. The Clock obviously provides an easy way to nerf or humanize your characters to make them playable.

As mentioned in the FAQ question above regarding character desires, we’re here to find a solution that both fits the game and meets your interests as a player; if that isn’t doable, consider the character in question may not be the one for this game.

The Clock will also meet any dietary requirements or similar needs (perhaps chains for a werewolf once a month) however nerfing is at player discretion. If it would be more fun for you to play your Mass Effect alien or Twilight vampire as being turned into a regular human, it's perfectly allowed and you can mention those changes in your application.

Drop us a line if you want to discuss a specific scenario.



i have a question that isn't answered here

Unsurprising, we in no way covered everything. Go ahead and reply to this post with your question. We'll link it, and the answer, here:

What apps and programs can we make for the devices? And other information about hacking and the OS.
Does the game have a fourth wall policy?
Do characters pick their usernames themselves?
Does the lockbox app support audio files?
Can characters change their username?
How far can characters fly in outdoor areas?
Will the Clock provide illegal drugs?
Can multiple keys to one location be bought on the AC Rewards page?
Can I use fan translations as canon?
Do I have to fill out a form before canon updating?
Does Clock Box accept mythological OCs?
Can characters who don't speak English communicate?
Does the device follow characters?
Do characters arrive fully healed of old injuries?
Does rescue ease mental malaise?
Can the one week rule be one week before acceptance rather than a week before submitting the app?
What's the status on NPCs?
Can animals move between locations?
Are involuntary arrivals cleaned as well as healed?
Can the device be broken?
Do the doors change size?
Should we contact the mods for canon updates with power changes?



If you need to contact the mods with feedback or private questions, or for any other reason, you can PM this account or PP our mod plurk, or alternately send an email to clockgods @ gmail

If you have a suggestion for the game or a future plot, feel free to also use this post! Comments are screened.


something about this makes me angry.

Them's the breaks. If you're looking for a similarly relaxed game we reccomend [community profile] eudio, or any other number of the really excellent small, interesting and unique games linked on [personal profile] app_this_plz


picksthenames: (interested)

Question re: programming apps on the personal devices!

[personal profile] picksthenames 2015-11-04 10:36 pm (UTC)(link)
Soooo, Cisco here is a tech nerd and while hardware is more his schtick, he can do software too. So I was wondering, are there any limits to what sort of apps will be able to be created on the devices? Like, the network comm is basically text-based social media, but can there be a sort of Instagram/Snapchat/Vine equivalent? Games? What sort of options do we have?

(I am, of course, getting far ahead of myself out of excitement)

[personal profile] joshing 2015-11-06 01:03 am (UTC)(link)
Does the game have a fourth wall policy?
paragon: (tws | no kwds | 007)

[personal profile] paragon 2015-11-06 06:59 pm (UTC)(link)
Hey, mods!

It won't create brand new areas for them (however stumbling upon the perfect area can be bought on the activity rewards page.)

It seems like the general purpose of the setting is to allow characters to stumble upon random places that players can invent as we go along, with specific locations that are duplicates of existing places in other worlds available via AC rewards, but this bit seems to contradict that. I'd love some clarification!
paragon: (avengers | no kwds | 002)

[personal profile] paragon 2015-11-07 12:11 am (UTC)(link)
Thanks, guys, that definitely helps.

if Steve for some reason wanted to find a cosy place to take a lady

HE'S BUSY, OKAY. GEEZ.
missioned: (Default)

[personal profile] missioned 2015-11-12 01:16 am (UTC)(link)
Question about the ic username on the app! Is that something the characters choose themselves or that is picked by the clock or whoever for them?
elska: (Default)

for the network comms

[personal profile] elska 2015-11-17 04:58 am (UTC)(link)
since it's like a plurk... could riley link an audiofile (like a song)? since i'm assuming she couldn't exactly link youtube but it'd be the same idea.
picksthenames: (Default)

ANOTHER DEVICE QUESTION!

[personal profile] picksthenames 2015-11-18 04:45 am (UTC)(link)
Is it possible for characters to change their network id/handle? Cisco is kicking himself for choosing something as boring as c.ramon ....
elltee: pb -  vladlena shevelova (Default)

general setting question!

[personal profile] elltee 2015-12-21 08:37 pm (UTC)(link)
which may be answered elsewhere but I don't think so--! feel free to point me to an answer if it is obvious & I am dumb.

BUT. since some of the setting can be outdoors--if a character can fly (by means of, say, turning into a small cloud of bats, or perhaps some other method) and they're in an outdoor location, and they take off in an attempt to find the end of their location or just to fly away--what happens to them? do they hit a wall or an "end" to the sky a la The Truman Show, or do they end up on a loop and flying but never getting anywhere, or something else?
polizist: (Default)

[personal profile] polizist 2015-12-28 05:57 am (UTC)(link)
Does the clock provide recreational drugs besides alcohol?
causational: (Default)

[personal profile] causational 2016-01-03 09:17 pm (UTC)(link)
Hi! Just an AC rewards question! I am interested in creating a location from Eddie's home and locking it as his residence. Could extra keys to the space be generated if he wanted to give a couple of canonmates permission to enter when they like? Or would he need to accompany them every time?

(Anonymous) 2016-01-21 09:39 pm (UTC)(link)
Hi.

I don't want to be that first voice crying but why no original characters! but you use the phrasing "at this time" on the app page. Does this mean you do intend to allow original characters eventually?

Thank you.
postage: (pic#)

[personal profile] postage 2016-01-25 06:53 pm (UTC)(link)
Hi! Just for clarification, when you say "available in English", do you mean an official translation, or are fan translations alright as well?
reactant: (Default)

[personal profile] reactant 2016-01-29 01:34 am (UTC)(link)
Hi mods!!

Just wanted to confirm some things re: canon updates. Players can update at their discretion (and with courtesy given to canonmates/CR, obviously!), right? Or is there an official canon update form I'm missing?

Thank you!
ashing: (Default)

[personal profile] ashing 2016-02-01 03:03 am (UTC)(link)
Hello there CB mods! A couple of OC related questions, though the first one is more a head's up that both the Application Page and the FAQ links on the OC app page link back to the OC app page.

The second (actual) question is: would you accept mythology based OCs? By this I mean both mythological figures who don't have much of a known personality, so are often viewed as OCs, and/or completely original characters coming from a world build using mythological structures and figures.
vdova: (Default)

[personal profile] vdova 2016-02-03 03:39 am (UTC)(link)
Hey guys, just a quick question -- do people who don't natively speak English in their canon able to speak and understand the language upon arrival? Is there a babel fish thing in play, or would I need to wing it?


sure am not still considering bringing in sailor mars
wrackful: (Default)

[personal profile] wrackful 2016-02-15 03:00 pm (UTC)(link)
Apologies if this has been covered somewhere, but what happens if characters leave their devices somewhere? Will they 'follow' them or stay wherever they were left?
forgodssake: (Default)

arriving with injuries, new and established.

[personal profile] forgodssake 2016-02-29 01:30 pm (UTC)(link)
Hi CB,

Is there a rule around whether characters arrive fully healed if they were very injured prior to arrival? Is there anything established with regard to whether characters retain or heal from older disabilities? I'm asking without particular agenda either way.
cannotrest: "Ulysses" by Lord Alfred Tennyson (Default)

[personal profile] cannotrest 2016-03-17 10:55 pm (UTC)(link)
Hello mods!

Does the rescue arrival also ease mental malaise? Nothing like actual mental illness, but I've got a character who spends a chunk of recent canon possessed by another character, and I'm not interested in playing the possessor. Or could this be considered a change along the lines of nerfing a character using a different arrival method?
magicke: DNT. (Default)

[personal profile] magicke 2016-03-30 01:18 pm (UTC)(link)
Hi there! My question is regarding the one week release rule. Does that week have to have been before the start of the application period, or can it be during the application period so long as the character is applied for after that one week? I am considering this character, who's canon will have been released for one week on April 5th, which is after the start of the application period but still during it so I was wondering where you stand on this. Thank you so much!
forcevisions: (trying to holla at me)

[personal profile] forcevisions 2016-04-14 12:57 am (UTC)(link)
QUESTION that I can't find anywhere but may have missed:

What is the status on NPCs? Are there other people in these rooms within the Clock? Can Clock-natives, if they do exist, leave those rooms and move between also, or no?

Trying to work out what kind of threads it's ok to plot for! Or maybe amass an NPC army. You never know.
nopeace: (a friend like ben)

[personal profile] nopeace 2016-04-14 01:13 am (UTC)(link)
Greetings, mod pals. Say a character kills and eats an animal in one of the rooms, and then moves on to another... what happens? Anything unusual? Do the macerated animal bits come with them? Do their intestines suddenly become empty upon leaving? Or are they allowed to keep all their gut stuff inside until it comes out the old-fashioned way? I wasn't even going to ask this but Lynn said I should, so it is her fault. Thank you.
theminotaur: (🔪 99)

[personal profile] theminotaur 2016-04-14 03:33 am (UTC)(link)
Hey mods! I know that when involuntary people arrive they're whole and healthy and nude, but if someone was covered in blood would they still be covered in blood or fresh and clean.

Thanks!
squadgoals: (Default)

[personal profile] squadgoals 2016-04-29 09:14 am (UTC)(link)
Can a device be broken or destroyed in any way, or is it pretty impervious to destruction, in the same way that it's impervious to being left somewhere?

For example, if it was chucked into a lake, would one find it in their pocket when they left the area?
998: (.... . . . . .... . . ....)

[personal profile] 998 2016-04-29 06:42 pm (UTC)(link)
Will the doors change size to accommodate a character on horseback (or who happens to be a centaur, dragon etc)?? or is jon's horse kind of stuck??
cannotrest: "Ulysses" by Lord Alfred Tennyson (Default)

[personal profile] cannotrest 2016-05-03 01:22 pm (UTC)(link)
For canon updates that would result in powers which need nerfing, would you like a write up of the changes anywhere?